Games use queries to fetch and load these counters into memory whenever they need to use them.
Many GPUs expose counters, which are used to gather data from the various commands that GPU executes - things like how many pixels were drawn or how many triangles were generated. But before we start, we must explain a few things. Of Project Y.F.C., the Query Cache Rewrite, and the implementation of Host Conditional Rendering. Did you feel that the last report was too short? Well, August was at full throttle! This month offers important graphical fixes, developers working around GPU limitations, several long overdue file system fixes, Skyline framework support, some Android and Apple love, and more! yuzu Fried Chicken Forever